In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut scenes or cinematic sequences in the game. Performing the wrong prompt or not at all results in the character’s failure at their task and often in an immediate game over, or a life being lost and being shown a death/failure animation.

Ghost in the Shell 2.0 (2008) Review
Ghost in the Shell 2.0 (Kôkaku kidôtai 2.0) (2008): 7 out of 10: The original Ghost in the Shell is an easy 9 out of […]